Word comes back from Option 3 for The Salesman’s Gamble. The idea is sound but the tension is ruined because the audience will be well aware that Ian will lose out in the end. In effect, the build is rendered pointless because the only way the story can go is with Ian losing the coin toss and swapping places with the Old Man. In the current version Ian is down on his luck and just trying to get by in order to get some money together for his family. I’ve shown him completely messing up a first house call and then going to the house of an Old Man who offers him a coin toss in a winner take all situation. Whilst we never see Ian lose directly, the Old Man does manage to walk unaided down the path towards Ian’s car and drive away. Having thought about it it’s amazingly downbeat. Ian seems like an honest guy trying to make a living and I’m locking him in a house forever.
Rather than attempt to stack the odds evenly and make it seem like Ian could win and thought gripped me. What if Ian was a complete bastard? What if he was a man who saw nothing wrong with ripping people off by conning them out of every penny they had? What if we saw him not fail with the first house he goes to, instead taking them for everything almost without them knowing? Rather than an act of desperation the coin toss at the end would represent an incident of extreme overconfidence for him. It’s basically him getting what’s been a long time coming.
They say always write characters that the audience can relate to and they sympathise with. In this project though I might just have to down the darker route for a while.